Biri

Description:

Class: Barbarian
Build: buildname

ABILITY SCORES:

FINAL: Str 19, Con 15, Dex 15, Int 7, Wis 13, Cha 18
STARTING: Str 17, Con 15, Dex 15, Int 7, Wis 13, Cha 16

DEFENSES

AC: 13
Fort: 16
Reflex: 13
Will: 14

HIT POINTS

HP: 30
Surges/Day: 10
Surge Value: 9

SENSES

Passive Insight: 11
Passive Perception: 16

TRAINED SKILLS:

Athletics, Intimidate, Perception

FEATS:

Rising Fury

AT-WILL POWERS:

Howling Strike, Pressing Strike

ENCOUNTER POWERS:

Dragon Breath, Roar of Triumph, Vault of the Fallen

DAILY POWERS:

Macetail’s Rage

UTILITY POWERS:

None

Bio:

Many of the remaining “free” tribes of the Dragonborn are known to fight and struggle against the evil of The Wilds for survival. The sheer number of terrible beings in The Wilds keep the tribes moving and unable to maintain a home and limits their culture. This life continuously on the run forces all members of the tribes to learn how to defend themselves at an early age and learn skills to maintain their existence within the vast, chaotic, home of monstrous evil.

Biri was born into one of the tribes of wandering Dragonborn refugees which were struggling against the remnants of the ogre and giant hordes. The Ebon Claw tribe had only three children the year Biri was born and only two lived to see their fifth year.

Biri’s mother began Biri’s training to destroy the evil of the goblinoids at the age of four, when she started getting her full growth. Biri began showing the powerful rages of a Crimson Maw Champion at the age of eight. By the age of eleven she had surpassed the limits of her mother’s instruction and had proven her prowess in many minor skirmishes. During Biri’s twelfth year, as she was patrolling in front of the tribe’s caravan, her patrol was attacked by a dozen hill giants and mascaraed to the last dragon, or so the giants thought as they left her bloody beaten body moving on toward the tribe.

When she regained consciousness, Biri stumbled back to where the caravan should have been and found only carnage. She was the last of her tribe, beaten to with in an inch of her life, unsure of which direction safety lay. She gathered all of the food and water she could carry, picked up a great sword and began pursuing the giants that slaughtered her people.

Two weeks later, she passed out next to a stream too weak from hunger to continue her vendetta.

She awoke in a panic to find herself staring into the eyes of a striding wolf. Her instinctual reaction to reach for her weapon was prevented due to the fact that she was strapped to a litter that was being dragged by a half-elf. Over the next few hours she learned from the man that he had found her three days ago next to the stream. After his pet wolf had somehow informed him that a band of goblins were closing in on them, the half-elf built the litter to enable him to get Biri out of harms way. Days passed with Biri coming and going from consciousness. The first full day she was able to stay awake found her in a temple to Bahamut, in a village called Rivergate, being tended to by the dragonborn priestess, Mistress Dinleva.

Over the next five years she learned the rich past of her people, she learned to trust the other species of Rivergate, and she gained a few friends in the half-elf Lud, his half sister Damillia, and Portick, a paladin of Bahamut in training at the temple.

Biri

The Unknown Past kharris